Ricochet anti-cheat tackles cheaters from four different angles: increasing the security of the games themselves through server enhancements, implementing the kernel-level driver to check software and applications trying to access and change Warzone, protecting privacy by ensuring that the driver is only on when the game is, and improving player reporting systems. It should be noted that Ricochet anti-cheat will only be implemented on PC, though console players will also get some benefits thanks to cross-play. The blog post emphasized multiple times that the system will only be working as long as the game is running, a nod to privacy concerns growing more prominent among internet users in general, and gaming in particular. Cheating in Call of Duty: Warzone is a problem that Activision has been dealing with for quite some time, so this was an expected but welcome move for the game going forward. Vanguard, meanwhile, will be going back to World War 2. And it shouldn’t be forgotten that this all comes during a time when Activision Blizzard is being accused of toxic workplaces and widespread sexual harassment. Ricochet anti-cheat will launch with the Pacific update on Warzone later this year, and with Vanguard at a later time.